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Assorted Rants Tagged ‘Server’, page 3:

Docker and MOGs

Quote: “Contrary to popular belief, there are benefits of Docker containers which go beyond providing poorly written programs with exact versions of their dependencies”
Another Quote: “I do not buy a rather popular argument that “to achieve scalability, apps and middleware should be stateless””
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DevOps for MOGs

Quote: “This communication channel (coming from Operations back to Development) is extremely important to have a game which is able to work anywhere-reliably in the real world”
Another Quote: “Most importantly, our processes should allow these different production cycles to co-exist.”
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Databases and RAIDs

Quote: “for quite a few applications out there, the most important feature of the RAID is not even redundancy, but greatly improved write latency. Moreover – this is the thing which we cannot possibly get from software RAID (!).”
Another Quote: “As a rule of thumb – I am trying to keep the size of OLTP DB small enough to fit into RAM of the OLTP DB Server.”
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Configuring Hardware for MOG. Part I (Switches, Firewalls, Game Servers)

Quote: “beware: “there are distros beyond the RedHat/Debian dichotomy – but if you’re reading this section looking for my advice on it – most likely you still have too little experience running Linux to look in that direction”
Another Quote: “every time I disable Active Directory Service from a production server – I feel as a doctor who successfully removed a cancer tumor from a patient”
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Services Provided: Co-Location vs Rented/Dedicated Servers vs Cloud

Quote: “in general – I suggest to have your first few servers rented, and think about scaling your load (including using cloud servers) while you’re running your playtesting/public beta/etc.”
Another Quote: “most likely to rent just the space in the datacenter is going to be more expensive that renting space plus servers-in-that-space. Don’t ask me why it is the case – but it usually is”
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Preparing to Deploy your Game: To Cloud or Not to Cloud?

Quote: “In fact, the following “hybrid” model is more optimal than both pure cloud-based and pure rental-based ones”
Another Quote: “One relatively recent and certainly welcome addition to the cloud scene, is so-called “bare-metal cloud” servers.”
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