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Assorted Rants Tagged ‘GCC/Clang’, page 2:

#CPPCON2017. Day 2. Why Local Allocators are a Good Thing(tm) Performance-Wise, and Why I am Very Cautious about C++17 STL parallelized algos

At CPPCON2017 Day 2, two talks were of special interest to me. One was a 2-hour talk about Local Allocators – and another about C++17 STL parallelised algorithms. Local Allocators The talk on Local Allocator by John Lakos was brilliant both in terms of content and in terms of presentation (I wish I’d be able to speak […]

#CPPCON2017 Day 0: IMO best posters

Very short report from day 0 of CPPCON2017. Registration reception was lively (with Gor Nishanov being the star of the show, but lots of the other interesting people were noticed, I even spotted <da-dum /> Bjarne Himself). There were posters, and while some were well, not to my taste (example: IMNSHO, a global deadlock detection […]

C++ Performance: Common Wisdoms and Common “Wisdoms”

Quote: “over(ab)using C++ features is a different story, we’ll discuss these features below on case-by-case basis”
Another Quote: “Compiler will use all its Next-to-Divine Wisdom to show you that it is smarter than you are, and to ignore most of those inline specifications you carefully wrote.”
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MMOG Server-Side. Eternal Linux-vs-Windows Debate

Quote: “Each server is only as secure as its admin”
Another Quote: “For cheaper servers, the difference between Windows and Linux can eat as much as 50% of the server rental price (though for those servers which are more or less optimal price-performance-wise observed difference was closer to 20-30%).”
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